Many people may have a hard time explaining their friends, family or any other interested person how computer graphics images are created.
When people speak of digital art the areas of Drawings & Paintings and 3 - Dimensional Digital Art often seem to get mixed up.
The first question I hear most of the time is:
- Did you paint that?
- No I didn't. I created a scene and then rendered it.
In this example screenshot of the image "Deacon - The Folly of Hearts" on the left side you can see the same scene from three different angles.
If you look closely you can detect parts of Deacon also in the "Perspective View and the "Left View".
On the top left you can see what is captured by camera "v1004".
On the right you can see the final rendered image in the Octane Render viewport.
Notice the quality difference between the preview image on the top left and the final rendered image to the right.
The light and shadows and also the different materials show only up in the final rendered image.
But lets keep it simple for now...
It seems especially difficult to explain how one uses 3 - dimensional content to create images.
Many people are familiar with painting but how do you explain someone the steps it takes until a 3 - dimensional Computer Graphics image is created?
Unless you realize that creating computer graphic images shares so many tasks also found on photography and movie sets:
You come up with an idea or a vision for your image.
You write a screenplay / storyboard for your animation.
You are going through a large selection of different models and select the one that fits the role.
You are selecting the outfit, hair color, make up and accessoires.
You are looking at many different locations and find the right one for each scene.
You choose the furniture and scene props.
You deceide on colors and materials that fit the mood for the scene.
You are placing the lights in the scene and adjust them.
- - -
You are responsible for selecting the camera position.
You are choosing the lens with the focal lenght and aperture to achieve the depth of field required for the shot.
You set the models / actors in position. You are responsible that their expressions reflect the mood of the scene.
You review the scene position of props, the camera and light settings.
- - -
You are editing and compositing the images.
You are adding special effects as needed.
You are reviewing the work in different stages and finaly signing off on it.
- - -
The longer I experiment with Photography and Computer Graphics the more common grounds I find.